A plugin that interprets a linear 3D Position Pass layer. By picking a pixel's unique color signature (representing XYZ coordinates), it generates a localized 3D mask with controllable falloff that moves perfectly with the geometry. Key Features and Capabilities 1. Post-Render Texture Swapping
: Requires an understanding of how to export specific AOVs (Arbitrary Output Variables) from 3D software; it is not a "one-click" 3D generator.
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Before diving into the plugin's features, it's crucial to understand the 3D rendering concepts that make it so powerful. When you render a 3D scene, you're not limited to just the final, beautiful . Your 3D software (like Cinema 4D, Blender, or Maya) can generate additional "AOVs" (Arbitrary Output Variables)—which are essentially grayscale or colored data passes. This bundle utilizes two specific, invaluable passes:
The ft-UVPass Bundle is available on aescripts.com for a standard price of for a single node-locked license, alongside options for floating server and render-only configurations. For studios managing high volumes of mixed 3D and 2D projects, it offers a reliable way to streamline revisions and maintain absolute compositing control. ft-UVPass Bundle - aescripts.com A plugin that interprets a linear 3D Position Pass layer
Need to modify textures or add details to complex 3D renders.
The bundle includes two primary plugins that leverage data-heavy 3D render passes: Post-Render Texture Swapping : Requires an understanding of
Swapping the logo or asset inside a 2D After Effects pre-comp. Updates instantly.
: Place your 3D beauty pass in the timeline, and place the UV pass directly above it.
The bundle consists of two primary plugins designed to work with Arbitrary Output Variables (AOVs) from 3D software: