The IMG file system in PES 2013 is like a library—each file is a bookshelf dedicated to a specific topic. Whether you want to change the scoreboard (dt06), update a face (dt0e), or fix a kit (dt0g), this list is your roadmap. While the game is over a decade old, the modding scene remains active, and understanding these files keeps the beautiful game alive on PC.
In PES 2013, IMG files are used to store various game assets, such as textures, graphics, and other visual elements. These files are essential for the game's visual representation and are used by the game's engine to render the game's graphics.
/ dt00_i.img : Contains text strings , menus, and fonts (the letter denotes the language, e.g., e for English).
The most stable tool for opening .img files, viewing internal files, and replacing them. Pes 2013 Img File List
: For browsing the contents of any .img file and exporting BIN files.
Before using any tool to overwrite or modify an original .img file in your installation directory, copy the original file to a separate backup folder. A single corrupted BIN file can cause the game to crash on startup.
Always back up your original .img files before editing. A single wrong import can crash the game on startup. The IMG file system in PES 2013 is
Do you need the for a specific team, player face, or stadium? Share public link
This article provides the definitive, annotated list of every important .img file, what it contains, and how to edit it safely.
| File Name | Primary Content & Purpose | | :--- | :--- | | | English Audio Commentary (Other regional versions exist, e.g., dt00_b for Brazilian). | | dt01.img | Core Game Data: Player database, formations, league structure, team data, and all other core game logic. | | dt02.img | Background Music & In-Game Soundtrack (menu and stadium tracks). | | dt04.img | Tournament & League Graphics: Trophy models, logos, emblems, and cup banners. | | dt05_e.img | Menu Texts & Interface Strings (English version; other languages use suffixes like dt05_c.img for Chinese). | | dt06.img | 2D Menu Graphics & User Interface Elements: Backgrounds, buttons, scoreboards, and the formation screen. | | dt07.img | Stadium & Pitch Data: Turf textures, stadium models, and environmental effects. | | dt08.img | Demo version stadium file (modders adapted PES 2012 stadiums for 2013 demo play). | | dt09.img | Player & Team Entrance Animations: Cinematics and tunnel scenes before matches. | | dt10.img | Replay & Highlight Graphics: Logos and visual effects during match replays. | | dt11.img | Crowd Audio: Chants, whistles, and ambient stadium sounds for an immersive experience. | | dt12.img | Exclusive Content (Paid DLC for Japanese version) containing licensed J1 and J2 League teams. | | dt0a.img | Core System Data (critical for game stability, tied to system files). | | dt0b.img | Referee Models, Kits, and Match Balls (in-game visual assets). | | dt0c.img | Player Kits, Faces, Hair Models & Boots: Highly customized content for realistic player appearances. | | dt0f.img | Official Konami Data Packs (DLCs): Licenses for transfers, new kits, and balls. | In PES 2013, IMG files are used to
This file acts as an official Konami update container that overrides older internal data.
Contains files for language localization (English, Spanish, French, etc.).
: If you are on PS3, you will typically use an "Option File" (OF) to update rosters rather than editing .img files directly. PES 2013 Essential Files Overview | PDF | Adidas - Scribd
: Stores most of the game's audio files, including crowd chants and sound effects.
Updating this file allows you to assign modern, real-world boots to players. dt04.img – Game Database and Logic