Reshade Ray Tracing Shader Rtgi 033 Exclusive Site
: Typically requires a subscription to the "Beta" or "Breakfast" tier ($5/month).
Version 0.33 specifically revolutionized this process by pairing the lighting calculation with , allowing the shader to track pixel movements over time. ReShade 5.3 and RTGI 0.33 Update | August 2022
To help customize your setup, tell me you plan to mod, your GPU model , and if you prefer maximum frame rate or maximum visual quality . Share public link reshade ray tracing shader rtgi 033 exclusive
Recent iterations have improved reflections by using pixel-perfect path tracing via HiZ technology.
: Nvidia GTX 1070 / AMD RX 580 or higher (RTX 2060 / RX 6600 recommended for 60 FPS). : Typically requires a subscription to the "Beta"
. Copy the contents of your RTGI .zip file (which contains qUINT_RTGI.fx and associated texture files) into the reshade-shaders\Shaders and reshade-shaders\Textures folders of your game directory.
ReShade RTGI 0.33 (Ray Traced Global Illumination) shader, developed by Marty McFly (Pascal Gilcher) Copy the contents of your RTGI
This feature was a game-changer for older games with low-poly models. By using "Smoothed Normals," the shader could reduce the appearance of harsh, low-poly edges, creating softer transitions and more natural lighting on blocky geometry. "Textured Normals" went further, using the game's textures to generate fine surface detail, making rough stone look rough and polished metal look smooth.
Users could better customize ray depth, step length, and sample count to balance the cinematic look with their GPU's capability. How RTGI 0.33 Works
: Ensure "Copy before clearing" is checked in ReShade's settings to provide the shader with necessary depth data. Comparison with Native Ray Tracing
You do not need an RTX graphics card. The shader does not use RT cores. It uses compute shaders and runs on any GPU that supports DirectX 10.1 or higher. Users with a GTX 1060 or RX 570 can expect a playable experience with careful settings.